Redemtion of the Lost Clans
Link Back: Vampire Clans
- Nickname: Flesh Eaters
- Faction: Independent
- Clan Disciplines: Auspex, Dominate, Necromancy, Nihilistics
- Weakness: The Nagaraja require raw flesh in addition to blood to survive. Although these Kindred may subsist on blood alone, their bodies atrophy if they do not partake of human meat – for every night a Nagaraja goes without an intake of flesh, he loses one cumulative die from all his Physical dice pools. Eating one point worth of flesh restores one die to these pools until the vampire has “caught up.” A human body is assumed to have 10 “flesh points,” which work just like blood points: A Nagaraja consuming one flesh point increases his blood pool by one. Unlike blood points, however, taking a “flesh point” from a vessel does one health level of unsoakable lethal damage to that vessel. The flesh the Nagaraja consume must be relatively fresh, though not necessarily “alive.” Indeed, some Nagaraja keep stores of ritually preserved corpses hidden within their havens, and rumors of “Kindred-eaters” follow them as well. This weakness does not allow the Nagaraja to eat other foods or consume other liquids.